Specialists are the skillful thieves, assassins, rogues, scholars and linguists of the adventuring world. They are quick to learn new things, and so they level up faster than any other class. 

Abilities -

Specialists start the game with 4 skill points that they can put into any of the skills. A first-level Specialist can only have a maximum of 3 points in any one skill.

Specialists have an Attack Bonus of +1.

Hit Die: d6

Damage Die: d6

When you level up: Re-roll all hit dice to determine if you gain any HP. Gain 2 more skill points. Record your new Saving Throw numbers from the chart below.

At level 4, increase your damage die to d8. At level 8, increase your damage die to d10.


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